> ## Documentation Index
> Fetch the complete documentation index at: https://docs.vizcom.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Core concepts

> The building blocks of Vizcom: workspaces, files, the two editors, blocks, generations, references, the Library and credits.

The words used across Vizcom, in the order you meet them; for A to Z, see the [Glossary](https://docs.vizcom.com/reference/glossary.md).

Where to find it
The home page sidebar

Works in
Everywhere in Vizcom

Plans
All plans. Some features vary; see [Plans](https://docs.vizcom.com/reference/plans.md).

## Workspaces, teams and roles

A **workspace** holds your company's members, teams, files and plan.

A **team** is a group with its own shared files. Every workspace has one team that all members belong to.

Your **role**, such as Editor or Viewer, sets what you can do. See [Roles and permissions](https://docs.vizcom.com/admin/roles-and-permissions.md).

## Files and folders

A **file** is one project: a Workbench canvas and everything on it. Find files in **Recents**, **My Files**, your teams and **Trash**, and sort them into **folders**. See [Organize your work](https://docs.vizcom.com/guides/organize-your-work.md).

## The Workbench and Studio

The **Workbench** is an infinite canvas of **elements**: images, blocks, videos, 3D cards, notes and sections. **Studio** is a layer editor for one image. See [Workbench and Studio](https://docs.vizcom.com/creative-interface.md).

![A selected drill render named Drill render with its toolbar above it. Callouts mark 1 Edit. The 1:1 aspect ratio menu, Download, Create Region Map, Quick actions, Show image details and More actions follow it.](https://mintcdn.com/vizcom-c4034e9b/FHfxWMtC8cMIGOnx/images/find/image-toolbar-edit.png?fit=max\&auto=format\&n=FHfxWMtC8cMIGOnx\&q=85\&s=829e5c1411ae15132d206297e98dd8d9)

Select an image and click Edit (1) to open it in Studio.

## Blocks and connections

![The Vizcom Workbench for a file named Cordless drill, with seven numbered callouts: 1 the Workbench menu at top left, 2 Insert (+) and 3 Library at the left of the top toolbar, 4 the Smart Dropper, 5 a Modify block connected to a drill sketch, with two grey and lime-green drill renders beside it, 6 Export and 7 Share at top right, next to the 95% zoom menu.](https://mintcdn.com/vizcom-c4034e9b/IrF-_wtAOnnkeWbq/images/find/workbench-overview.png?fit=max\&auto=format\&n=IrF-_wtAOnnkeWbq\&q=85\&s=3e81674f470d9700aac3ab091c597c56)

A sketch connected to a Modify block (5), with two results. Blocks start in Insert (+) (2).

A **block** is a generation step. Connect images to it with a **connection** line, then generate. In a prompt, **@1**, **@2** and so on refer to connected images. See [Get around the canvas](https://docs.vizcom.com/get-started/canvas-basics.md#add-and-connect-blocks).

## Generations and outputs

A **generation** is one run, and each image it makes is an **output**. On the Workbench, outputs land beside the block. In Studio, they land in **Results**; click **Add** to put one on a layer.

The same prompt gives a different result each time, so build on the result you like.

## Modify

[Modify](https://docs.vizcom.com/tools/modify.md) changes an image from a prompt. Each run has a **Mode**, such as **Standard** or **Pro**, and on the Workbench a **Resolution**. See [Modes and resolution](https://docs.vizcom.com/tools/modes-and-resolution.md).

## References

A **reference** is an image to match: a material, color, look or product. A Library **collection** groups up to nine images into one reference. See [Match a look with references](https://docs.vizcom.com/guides/references.md).

**Render**, **Mix** and **Style** are marked **LEGACY**; Modify and references replace them.

## The Library

The **Library** stores images, colors, palettes, prompts, collections, 3D models and videos. Type **@** in a prompt to use an item. Which scopes you get depends on your plan. See [Library](https://docs.vizcom.com/tools/library.md).

## Credits

**Credits** pay for generation on Free, Pro and Edu plans, from a monthly allowance. Failed generations return their credits. Organization and Enterprise workspaces use usage limits or contract terms instead. See [Credits](https://docs.vizcom.com/vizcom-credits.md#how-credits-work).

## Related

> [card] [Quickstart](https://docs.vizcom.com/get-started/quickstart.md)
>
> Your first render in five minutes.

> [card] [Workbench and Studio](https://docs.vizcom.com/creative-interface.md)
>
> When to use each editor.

> [card] [Glossary](https://docs.vizcom.com/reference/glossary.md)
>
> Short definitions, A to Z.

> [card] [All tools](https://docs.vizcom.com/tools/overview.md)
>
> Every tool and where to find it.


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