> ## Documentation Index
> Fetch the complete documentation index at: https://docs.vizcom.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Studio

> Map of Vizcom Studio, the layer editor for one image: tabs, toolbar, layers, Results and menus.

Studio is the layer editor for one image (<kbd>⌘</kbd> is <kbd>Ctrl</kbd> on Windows).

## Open and close Studio

* **Open:** double-click an image on the Workbench, or select it and click **Edit**.
* **Close:** click **Close** at the right end of the toolbar, press <kbd>Shift</kbd> + <kbd>W</kbd>, or double-click outside the canvas.

## Screen layout

![Studio with a grey and lime-green drill render on the canvas. Callouts mark 1 the toolbar along the top, with the brush settings row below it, 2 Close at its right end, 3 the Layers panel on the left with Layers and Library tabs, Layer 1 and the Canvas settings, 4 the Modify panel on the right with the prompt Change the lime green accents to safety orange. Keep everything else the same., Outputs 1, Mode Standard, Instant Render and New view, and 5 the strip of tab icons at the far right. The Results panel sits below Modify.](https://mintcdn.com/vizcom-c4034e9b/FHfxWMtC8cMIGOnx/images/find/studio-overview.png?fit=max\&auto=format\&n=FHfxWMtC8cMIGOnx\&q=85\&s=f4446e6a73121fda0dcb1f7c9b8d5332)

Studio: toolbar (1), Close (2), Layers and Library (3), generation panel (4), tab strip (5).

**Results** sits below the generation panel, collapsed until you open it.

## Sidebar tabs

| Tab | What's in it |
| - | - |
| **Modify** | Prompt, **Outputs**, **Mode**, **Instant Render**, **New view**, **Variate form and color** |
| **Variation** | **Form** and **Color** |
| **Make 3D** | **Mode**, **Mesh detail**, **Texture**, **Generate** |
| **Create (Legacy)** | **Render** and **Refine**; see [Legacy tools](https://docs.vizcom.com/reference/legacy-tools.md) |
| **Adjust** | **Enhance**, **Remove Bg.**, **Unify**, and light and color sliders for the selected layer |

Studio's **Modify** has no **Resolution** menu; it follows the canvas size. **Change expression** and **Extract** are Workbench only. See [Modes and models](https://docs.vizcom.com/reference/modes-and-models.md).

## Toolbar

| Tool | Key |
| - | - |
| **Insert** (+): image, phone, 3D model | <kbd>I</kbd>, <kbd>/</kbd>, <kbd>P</kbd> |
| **Transform**, **Warp** | <kbd>M</kbd>, <kbd>T</kbd> |
| **Brush**, **Paint Bucket** | <kbd>B</kbd>, <kbd>V</kbd> |
| **Eraser**, **Magic Eraser** (uses credits) | <kbd>E</kbd>, <kbd>Shift</kbd> + <kbd>E</kbd> |
| Color: swap, reset | <kbd>X</kbd>, <kbd>D</kbd> |
| **Rectangle**, **Ellipse**, **Line** | <kbd>U</kbd>, <kbd>O</kbd>, <kbd>L</kbd> |
| Selection: **Lasso**, **Rectangle**, **Brush**, **Bezier**, **Auto** | <kbd>G</kbd>; next tool <kbd>Shift</kbd> + <kbd>G</kbd> |
| **Symmetry**: vertical, horizontal, axis clipping, snap | |
| **Close** | <kbd>Shift</kbd> + <kbd>W</kbd> |

* Hold a tool's key to borrow it; release to go back.
* The row under the toolbar holds the tool's size, opacity and presets. Right-click the canvas for a quick brush menu.
* On a 3D layer, only **Transform** and the selection tools work.

## Layers

| Control | What it does |
| - | - |
| Add layer (+) | **New Layer** (<kbd>N</kbd>), **New Linked Layer**, **Canvas Snapshot** (<kbd>Shift</kbd> + <kbd>C</kbd>) |
| Eye | Shows or hides; drag across eyes for several |
| Blend chip (for example "N 100%") | Blend mode and opacity |
| **⋯** | The layer menu |
| **Canvas** row | Canvas size and background color |

* **Layer menu:** **Add to...**, **Rename**, **Copy**, **Duplicate**, **Merge down**, **AI Actions** (**Enhance**, **Remove Background**, **Unify**, **Extend Image**, **Convert to PBR**), **Mirror Layer**, **Generate 3D**, **Export…**, **Export to Autodesk Fusion** (3D layers), **Delete**.
* **Crop or extend:** select **Canvas** (<kbd>C</kbd>) and drag its edges. **Extend** fills new margins and uses credits.
* Layers can't be locked.

## Results

| To | Do this |
| - | - |
| Preview a result | Click it |
| Step through results | <kbd>←</kbd> and <kbd>→</kbd> |
| Add it as a layer | **Add**, or <kbd>Enter</kbd> |
| Compare with the input | **Show input image** |
| Reuse its settings | **Create with these settings** |
| Stop previewing | <kbd>Esc</kbd> |

## Studio menu

| Item | Contents |
| - | - |
| **Back to workspace** | The file browser (use **Close** for the Workbench) |
| **File** | **Open / Import**, **Export image...**, **Export all 3D files...** |
| **Preferences** | **Layout**, **Theme**, **Brush Settings** > **Allow painting with finger** |

**Layout** > **Default** puts **Layers** on the left; **Stacked** puts every panel on the right. Drag a panel by its header to move it.

## Viewers

Viewers can hide layers for themselves and export, but can't draw, generate or open **Library**.


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