> ## Documentation Index
> Fetch the complete documentation index at: https://docs.vizcom.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Unify

Place your concept into real context in seconds with matched lighting, shadows, and cohesive blending in a single click.

Unify composites your subject into a background automatically, matching light direction, tone, and shadow so your design looks grounded and review-ready without prompts or complex editing workflows.

## When to use Unify

Unify is designed for designers who want to quickly validate how a concept lives in space. It’s visually controlled so you can place and arrange elements first, then Unify blends them together.

Use Unify when you want to:

* Place a concept into a real environment to check **scale, proportion, and fit.**
* Layer multiple objects into one cohesive scene
* Explore layout quickly while keeping full visual control
* Validate spatial relationships early in the process
* Create review-ready visuals fast

Unify is especially useful during early validation and presentation prep when speed and clarity matter.

## When to use Unify vs Modify

Both tools accelerate ideation, but at different moments in your workflow.

**Use Modify** when you want to explore new directions.\
Modify is prompt-driven and more directive, ideal for generating variations, pushing stylistic changes, or exploring alternate forms and details.

**Use Unify** when you want to ground what you’ve already created.\
Unify is visually controlled and intentional, best for placing a concept into real context, matching lighting and shadows, layering objects, and validating scale quickly.

**Quick rule of thumb:**\
Modify = explore the idea\
Unify = place the idea in context

## How to use Unify

Unify is available to all Vizcom Studio users.

In **Studio**:

* Open a canvas.
* Select your subject or layer.
* Go to **Adjust → Unify**.

Unify lives alongside tools like **Enhance** and **Remove Background**.

<Steps>
  <Step title="Add a Background">
    Start by defining the environment your object will live in. Import or add a background image such as:

    * A real-world environment (desk, room, street, hand, body, etc.)
    * A CMF or mood scene
    * A material or lighting reference

    Place the background at the bottom of your layer stack.
  </Step>

  <Step title=" Prepare Your Object">
    Bring in the object you want to composite. This can be:

    * A Vizcom render
    * An imported image
    * An enhanced sketch
    * A layer with background already removed\\
  </Step>

  <Step title="Position and Scale">
    Before unifying:

    * Set approximate scale
    * Align to perspective
    * Place the object where it would naturally sit

    Unify works best when placement is close to your intended final result.
  </Step>

  <Step title="Click Unify ">
    With your subject selected:

    * Go to the **Adjust Panel**
    * Click **Unify**

    Unify will automatically:

    * Blend the subject into the background
    * Match lighting direction and intensity
    * Generate realistic shadows
    * Harmonize tone and contrast
  </Step>

  <Step title="Continue Iterating ">
    After Unify, you can:

    * Adjust layout or scale
    * Add additional objects
    * Unify again for repeated scene refinement

    Unify supports fast, iterative compositing.
  </Step>
</Steps>

## Best Practices

* **Start with clean cutouts.** Remove Background first if needed.
* **Match perspective early.** Align horizon line and camera angle before unifying.
* **Layer intentionally.** Unify excels when building product families, kits, ecosystems, or CMF sets.
* **Use it for early validation.** Check ergonomics, spatial relationships, and visual weight.
* **Add multiple items at once.** For best results, place all intended objects before unifying.\\

## Tips

<Tip>
  Try a different background if lighting feels too extreme.
</Tip>

<Tip>
  Use Enhance after Unifying to increase clarity.
</Tip>

<Tip>
  Keep subjects visually distinct when layering multiple.
</Tip>

<Tip>
  Avoid heavy overlaps unless intentional.
</Tip>

## Known Limitations

Unify is optimized for speed and visual alignment. Results may vary based on input quality.

* Very complex lighting (e.g., neon, multiple strong light sources) may require a second pass.
* Busy backgrounds can reduce shadow clarity.
* Low-resolution images may produce softer blending.
* Rough edges on subjects may remain visible after blending.

## FAQ

* **Do I need to write prompts to use Unify?**\
  No. Unify is one-click and visually controlled.
* **Can I use Unify with multiple objects?**\
  Yes. Layer and position multiple subjects first, then Unify to harmonize the entire scene.
* **Does Unify flatten my layers?**\
  No. Your layout remains editable. You can continue moving, layering, and iterating after using Unify.

## Next Steps

* Use **Remove Background** before Unify for cleaner composites.
* Try **Enhance** after Unifying to polish the final image.
* Combine with **Modify** to explore variations before grounding them in context.
* Export your unified scene for presentations or stakeholder reviews.
