> ## Documentation Index
> Fetch the complete documentation index at: https://docs.vizcom.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Footwear: from side-profile sketch to colorway set

> Take a shoe from a side-profile sketch to a textured render, new forms, views with tread, a colorway set, line art and campaign images.

You'll follow the **Footwear Design Workflow** template, which develops a molded mule.

![Three parts side by side, labeled Side view, Colorways and Campaign: a photoreal taupe running shoe in side view; a two by two grid of the same shoe in yellow and mint, grey-blue with a red midsole, tan with a rust midsole, and teal and lime; and a campaign photo of a seated model in orange trousers and crochet gloves lacing up beige sneakers with green sculpted soles.](https://mintcdn.com/vizcom-c4034e9b/FHfxWMtC8cMIGOnx/images/examples/workflow-footwear-hero.webp?fit=max\&auto=format\&n=FHfxWMtC8cMIGOnx\&q=85\&s=f04fbb926859cf34e3bcc4ce987f7fcc)

A side-view render, a colorway set of the same shoe, and a campaign image.

> [card] [Open the template](https://app.vizcom.com/workbench/34e5493b-1b5d-490a-b4b7-9d253f14ae70)
>
> It opens view-only. Click **Duplicate file to edit** for your own copy.

**You need:** a side-profile line sketch, upper material close-ups, a tread image and the season's palette.

## Steps

1. Upload the sketch, press <kbd>Q</kbd> and render it in one material and one color with [Modify](https://docs.vizcom.com/tools/modify.md).

![A line sketch of a clog-style mule connected to a Modify block with the prompt: Render Mule out of plastic. all one color, blue. Simple white background. Aspect Ratio Original, Mode Pro, Resolution 1K. Four glossy blue plastic mule renders are on the right.](https://mintcdn.com/vizcom-c4034e9b/I-2hvc0QrsSa4kp4/images/docs/workflow-footwear.png?fit=max\&auto=format\&n=I-2hvc0QrsSa4kp4\&q=85\&s=912ae41badd004b394eabaeb91db350b)

Stage one: render the sketch in a single material and color.

2. Explore one component at a time, ending prompts with "Keep the same art style and leave the rest of the image unchanged."
3. Push the form with a **Variate** block and a **Form** preset such as **Massing** ([Form Variation](https://docs.vizcom.com/tools/form-variation.md)).
4. Box a component in red in [Studio](https://docs.vizcom.com/tools/studio.md) and prompt "Extract the image in the red box only. Remove all red marquees from the image."
5. Paint material zones in flat color, then connect texture close-ups and name each color in the prompt ([Reference images](https://docs.vizcom.com/reference-images.md)).
6. Make three-quarter, rear and bottom views with [New view](https://docs.vizcom.com/tools/new-view.md), then add tread from your tread image.
7. Fix one area, such as a logo, with a [selection](https://docs.vizcom.com/editing-areas.md) in Studio.
8. Build the colorway set from one final side view ([Colorway set](https://docs.vizcom.com/workflows/colorway-set.md)).
9. Export as **SVG** with **Trace mode** set to **Centerline** for tech-pack line art ([Export](https://docs.vizcom.com/export-panel.md)).
10. Connect the shoe and a campaign photo to Modify, or show a full outfit with [Try on](https://docs.vizcom.com/try-on.md).

## Good to know

* Put the shoe last in a Modify block to keep its shape and aspect ratio.
* **Pro** mode, high resolutions, colorway batches and SVG export use [credits](https://docs.vizcom.com/vizcom-credits.md).

## Related

> [card] [Colorway set](https://docs.vizcom.com/workflows/colorway-set.md)
>
> The full colorway recipe.

> [card] [Apparel](https://docs.vizcom.com/workflows/apparel.md)
>
> Remix a garment's material.

> [card] [Explore variations](https://docs.vizcom.com/guides/explore-variations.md)
>
> Variate and new views.

> [card] [All workflows](https://docs.vizcom.com/workflows/overview.md)
>
> Every workflow.


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