> ## Documentation Index
> Fetch the complete documentation index at: https://docs.vizcom.com/llms.txt
> Use this file to discover all available pages before exploring further.

# From render to 3D to Autodesk Fusion

> Turn a concept render into views and a 3D model with Make 3D, send it to Autodesk Fusion from Studio, and bring changes back.

You'll end with a 3D model of your concept in Autodesk Fusion, without rebuilding the form by hand.

![On the left, a white and black backpack render. An arrow points to the 3D model built from it, shown untextured in Vizcom from the side, from the front (selected, with the shading toggle and a 100 mm scale above it) and from the back.](https://mintcdn.com/vizcom-c4034e9b/I-2hvc0QrsSa4kp4/images/examples/make-3d-backpack.webp?fit=max\&auto=format\&n=I-2hvc0QrsSa4kp4\&q=85\&s=a83a439330ca2d70564ed3955cfabc08)

A backpack render and the 3D model made from it, from three angles.

**You need:** a final render with clear shading on a plain background, and an Autodesk account with a Fusion hub and project.

## Steps

1. Open **Settings** > **Account** > **Plugins** and click **Connect** on the **Autodesk Fusion** card ([Autodesk Fusion](https://docs.vizcom.com/vizcom-to-fusion-plugin.md)).
2. Make **Front**, **Left**, **Rear** and **Right** views of the render with [New view](https://docs.vizcom.com/tools/new-view.md).
3. Click **Insert** (+) > **Make 3D** and connect the views to its slots. **Front** must be filled ([Make 3D](https://docs.vizcom.com/types-of-3-d-generations.md)).
4. Choose a **Mode**, **Mesh detail** and **Texture**, then click **Generate**.

![A running shoe render in teal and lime green connected to a Make 3D block on the Workbench. Callouts mark 1 the Mode menu set to Detailed Sharp V2, 2 the Source row with the shoe in the first slot and three empty slots beside it, 3 Mesh detail with Low Poly, Balanced and Highest (Highest selected) and the 2M polycount hint, 4 the Texture menu set to Standard Definition, 5 Advanced options and 6 the Generate button.](https://mintcdn.com/vizcom-c4034e9b/FHfxWMtC8cMIGOnx/images/find/make-3d.png?fit=max\&auto=format\&n=FHfxWMtC8cMIGOnx\&q=85\&s=e14e2646aa8144700f471b3ded8bde63)

Mode (1), source images (2), Mesh detail (3), Texture (4), Advanced options (5), Generate (6).

5. Drag the 3D card to orbit, and set **Render mode** to **Wireframe** or **Solid** to check it ([3D models](https://docs.vizcom.com/importing-3-d-models.md)).
6. Right-click the card, choose **Add to asset library**, then drag the model onto a Studio canvas from the **Library** tab.
7. Right-click the 3D layer, choose **Export to Autodesk Fusion**, pick a hub and project, and click **Export to**.

![Studio with the 3D model layer of a blender selected in the Layers panel and the model selected on the canvas. The Fusion panel is open on the Fusion 360 Vizcom Tester hub, listing its projects under All projects (tester project, Default Project and Assets), with the Export to Default Project button at the bottom.](https://mintcdn.com/vizcom-c4034e9b/FHfxWMtC8cMIGOnx/images/examples/workflow-render-to-fusion-export.webp?fit=max\&auto=format\&n=FHfxWMtC8cMIGOnx\&q=85\&s=7c68bcb595c28a9b0e8bc9374991b64d)

Export to Autodesk Fusion from a 3D layer in Studio.

8. Send changes back from Fusion: click **Utilities** > **Add-Ins** > **Vizcom**, select the bodies and click **OK**.

![Fusion's Send Mesh to Vizcom dialog: Body shows 1 selected, Merge into single layer is ticked, with OK and Cancel buttons](https://mintcdn.com/vizcom-c4034e9b/mZT69WTP9Dk-4r_B/images/Screenshot-2026-05-04-at-4.09.37-PM.png?fit=max\&auto=format\&n=mZT69WTP9Dk-4r_B\&q=85\&s=eaead1cc107d85b100658985a666bab2)

Sending a body from Fusion back to Vizcom.

## Good to know

* Make 3D works on every plan. Sending to Fusion and exporting 3D files need a paid plan.
* The model arrives in Fusion as a mesh, not a solid: convert it before you add dimensions and tolerances.
* More detailed modes and textures cost more ([Credits](https://docs.vizcom.com/vizcom-credits.md#3d)).

## Related

> [card] [Make 3D from 2D](https://docs.vizcom.com/2D-to-3D.md)
>
> Modes, options and 3D export.

> [card] [Autodesk Fusion](https://docs.vizcom.com/vizcom-to-fusion-plugin.md)
>
> Connect and troubleshoot the plugin.

> [card] [Presentation views](https://docs.vizcom.com/workflows/presentation-views.md)
>
> Make consistent views first.

> [card] [Make 3D](https://docs.vizcom.com/types-of-3-d-generations.md)
>
> Every Make 3D option.


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