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Change one area, such as a sole or a logo, and keep everything else as it is.
Studio with a dashed rectangle selection around the grip of a grey and lime-green drill render, marked 1. The Modify tab prompt, marked 2, reads: Change the grip to orange rubber with a fine knurled texture. The selection settings row, marked 3, has Add to selection, Remove from selection, Copy selection to layer, Invert selection, Offset and Deselect.

Select an area (1), describe the change (2); Offset and Deselect are in the settings row (3).

Pick a method

Edit a selected area in Studio

1

Open the image in Studio

Double-click it.
2

Pick a selection tool

Press G, or choose one from the selection menu.
The Studio toolbar with the selection button marked 1 and its open menu marked 2: Lasso selection (G), Rectangle selection, Brush selection, Bezier selection and Auto selection.

The selection button (1) and its menu (2).

3

Select the area

Draw around the part 1. Hold ⇧ to add or ⌥/Alt to remove. Offset 3 grows or shrinks it.
4

Describe only the change

Type what goes inside the selection 2, such as “quilted brown leather seat”.
5

Generate

Press Enter.
6

Add the result

Click Add. Only the selected area lands on a new layer.
7

Deselect

Press ⌘/Ctrl + D.
Turn Selected area only off to add the full generated image, keeping shading the edit added at the edges.

Remove an object with Magic Eraser

  1. In Studio, press ⇧ + E.
  2. Paint over the object. Vizcom removes it and fills in behind it.
Check Remove multiple to paint several objects, then click Erase.

Recolor parts with Region Maps

Split a product image into parts, recolor each one instantly, then Generate a new photoreal image.
A selected drill render named Drill render with its toolbar above it. Callouts mark 1 Edit and 2 Create Region Map. The 1:1 aspect ratio menu, Download, Quick actions, Show image details and More actions are unmarked.

Select an image: Create Region Map is in its toolbar (2), next to Edit (1).

Create a Region Map

  1. Select a clean, evenly lit render on a plain background.
  2. Click Create Region Map in its toolbar.
  3. Wait for the Regions image and the Regions panel to appear.

Fix the regions

Open a region and click Edit Region, Divide Region, Clear Region or Split Islands. To merge, select several and click Merge.

Change colors and materials

Open a region and click its Material swatch to pick a color or texture. In All Regions, click Apply Palette to color every region at once.

Finish

Click Generate for a photoreal image, or Flatten to use the edit in other blocks or Studio. Editing regions in between is free.
Left: a grey running vest split into regions, with a pattern being dropped onto Region 1. Right: the same vest with a colorful marbled pattern on the selected regions and the rest unchanged.

A pattern dropped on one region of a running vest.

A Regions image can’t be split again or opened in Studio until you Flatten it.

Get better results

  • Select a little beyond the edge so the edit blends in.
  • Fix regions before you color them.
  • No selection? End the prompt with “Keep the same art style and leave the rest of the image unchanged.”

Colors and materials

Palettes and colorways.

Write prompts that work

Say what changes and what stays.

Selections

Every selection tool.

Region Maps

Region tools and materials.