Skip to main content
You’ll follow the Design Concepting template, where a pair of headphones borrows the look of a metal sculpture.
Two Workbench examples side by side. Left: a Modify block with a headphone sketch and a teal style reference as images 1 and 2, the prompt render @1 in the style of @2, Aspect Ratio Original and Mode Pro, next to smooth, matte teal headphones. Right: headphones with a grey felt-like headband, blue sliders and cream ear cushions connected to a Modify block with the prompt Ultra quality micro shots. Professional photography. Hyper realistic, Mode Pro, and four macro close-ups of the headband, a slider, a cable joint and an ear cushion.

A headphone design restyled from a reference, and macro detail shots.

Open the template

It opens view-only. Click Duplicate file to edit for your own copy.
You need: a rough sketch, and one reference image that carries the feeling you want.

Steps

  1. Connect the sketch as @1 and the reference as @2 to one Modify block, and ask to combine them.
  2. Run a short prompt such as “headphones design” on the result closest to your idea.
  3. Draw a clean sketch over it in Studio, and render that with a plain material prompt.
  4. Make views with New view.
  5. Make colorways with short prompts such as “candy red chrome and red leather.” or a Variate block (Color Variation).
  6. Show it in use, ending the prompt with “Do not change details about the headphones”.
  7. Make detail shots: “Ultra quality micro shots. Professional photography. Hyper realistic”.
  8. Upscale and export your selects.

Good to know

  • Spend your effort on the reference: one image with the right feeling does more than a long prompt.
  • Build colorways from one clean render, not from each other, so the design doesn’t drift.

Consumer products

Sketch to 3D handoff.

Accessories

Sketch on a model to editorial.

Match a look with references

Reference images and collections.

All workflows

Every workflow.