When to import 3D Models
Importing 3D models is ideal for designers, product developers, and teams who already have base 3D assets — whether created in CAD software, sculpted in 3D tools, or downloaded from libraries — and want to:- Validate concepts by sketching over real 3D volume
- Produce high-quality AI-assisted renderings of existing models
- Integrate design ideation and visualization in one workflow
- Save time rebuilding geometry from scratch
How to import 3D Models
1
Create a new file or open an existing one.
2
Click the insert button.
Choose the option to upload your 3D model.
3
Select your 3D file.
Supported formats include:
- .glb / .gltf
- .obj
- .fbx
- .stl
4
Position your model on the canvas.
Move, rotate, and scale the 3D asset to your desired view.
5
Sketch or render over your model.
Use brushes and layers to draw on top of the 3D volume, create annotations, or generate coherent renderings.
6
Generate a rendering.
Use the Generate button to produce a high-quality render that incorporates both your model and sketch work.
Tips & FAQ
FAQ
- Which 3D formats are supported?
Vizcom accepts _.glb, _.gltf, *.obj, .fbx, and .stl formats. - Can I draw directly over the imported model?
Yes. Once the model is placed, you can add sketch layers and refine visuals with brushes and prompts. - Do imported models appear in renders?
Yes. When you generate a render, the imported 3D geometry is integrated with your sketch layers for cohesive visuals.
Next Steps
- Explore 3D Layers. Learn how to combine model imports with sketching and rendering workflows.
- Try 2D to 3D Conversion. Generate new 3D models from your sketches or renders.
- Export Your Visuals. After importing and refining, export your work for presentations, AR experiences, or physical prototyping.