How to use Modify modes in Vizcom
Generate controlled variations from an existing image, including new views, expression shifts, material cutouts, and form or color exploration.When to use Modify Modes
Modify is used after you already have a solid visual direction and want to iterate without starting over. It helps you generate targeted variations with control and extract useful assets like flat materials or alternate viewpoints. Use Modify when:- You want new angles of the same concept
- You want to change a character’s expression without redesigning them
- You need a material sample pulled from a design
- You want form or color exploration while staying anchored to the base idea
How to use Modify Modes
In Workbench:Create a Modify block
- Drag from the + on the image and select Modify
- Or insert Modify from the Workbench toolbar and connect it to your image
Modify Modes Overview
New View- What it does
- Generates the same product from different angles while keeping the design direction consistent.
- How to use
- Use the cube interface to pick an angle
- Or choose a standard view from the dropdown
- What it does
- Changes a character’s facial expression while keeping the character identity consistent.
- How to use
- Use the expression control to set mood
- Use the final option to describe a custom expression in words
- What it does
- Generates flat material images from a selected area so you can reuse them in production workflows.
- How to use
- Use the cutout tool to roughly define the material region
- Adjust zoom with + and - for better framing
- Describe the intended material finish in text to guide the output
- What it does
- Explores alternative form language and color directions while staying anchored to the base idea.
- How to use
- Adjust the variation diagram across the axes:
- Geometric vs Organic
- Simple vs Complex
- Generate multiple outputs to compare a range of directions
- Adjust the variation diagram across the axes:
Tips
Next Steps
- Use New View to build a consistent multi angle set for reviews and presentations.
- Use Extract Material to create reusable CMF assets for downstream work.
- Use Form & Color Variation to map a design space, then switch to Modify prompting to refine the best direction.