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Region Maps keep your design intent intact while you explore unlimited colorway variations. Segment your product render once, then edit color and material on individual parts without re-rendering. Who Region Maps is for: Designers and teams exploring colorways, managing seasonal collections, and working with material specifications in production workflows.

How to use Region Maps

1

Open your product render

Open your product render in Vizcom.
2

Select Region Maps &

Look for the Region Maps button (puzzle piece) in the toolbar and select it.
3

Automatic segmentation

Region Maps automatically segments your image into individual parts
4

Edit any part in the Regions Panel

Select any part and change its color, apply a palette, or add materials.
5

Save as a new base

Save your edited version as a new Workbench base to build on.

Segmentation

Automatically split product images into editable parts, with manual controls to refine when needed.
1

Review and refine

Review the segments. If you need adjustments:
  • Edit Region Boundary — Adjust where one region ends and another begins. Editregion
  • Divide a Region — Split a single region into multiple for finer control. Divide Region
  • Split Islands — Regions that are made up of multiple parts can disconnect into Islands.  Screenshot 2026 09 17 At 1 56 52 PM
2

Move to color editing

Once satisfied, move to color editing.

Color & Material Editing

Paint each part independently using the color picker, saved libraries, or coordinated palettes. No re-renders needed. Screenshot 2026 09 17 At 1 59 39 PM
1

Open a segmented render

Open a segmented product render in Region Maps.
2

Select a part

Select any part (region) to edit its color.
3

Apply a single color

Use the color picker, select from your library, or drag a color from the material stack onto the part.
4

Apply a full palette with Drag & Drop.

Drag colors or palettes directly onto any region for a faster workflow.Color Palette
5

Layer materials

Apply multiple textures on top of colors. Control how each layer interacts.
6

Manage your stack

View all edits in order, remove individual materials, or reorder layers.
Every edit stacks, so you build variations without losing earlier work.
Every palette application stacks, so you can layer effects or revert to previous versions.