When to Animate in Vizcom
Use animation when a still image isn’t enough or to see your design in context. Use animation to show product form from multiple angles, demonstrate interaction, or add motion and depth to a concept presentation. This guide walks you through creating your first animation in Vizcom.How to use the Animate Block:
Add an Animate Block

- You can add an Animate Block in a few ways
- Click the + in the Workbench toolbar and select Animate
- Select an image, open the AI menu, and choose Animate
- Drag from an image node using the Pathfinder and drop into Animate
- Once added, the Animate Block becomes the control center for your animation.
Attach Your Frame(s)

- Animations are driven by images:
- Start Frame only → creates motion from a single image
- Start + End Frame → animates a transition between two images
- Drag your image(s) into the Animate Block to connect them.
Choose a Motion Style

- Turntable (360° rotation)
- Zoom (in or out)
- Pan (side to side)
- Tilt (up or down)
Add a prompt (optional)

- You can guide the animation using a short natural-language prompt.
- Use prompts to describe:
- Motion or interaction
- Environment or context
- Cinematic feel
Set duration & Animation Type

- Standard - Higher fidelity and more control (longer generation time)
- **Turbo - **Faster results with more expressive motion (some limitations apply)
FAQ
- Do I need two frames to animate?
No, a single frame is enough to create motion. - Why are some options disabled?
Available presets, durations, and models depend on your animation type and plan.\ - Why did my duration options change?
Some animation models support only certain lengths.